This video shows you how to set defaults in MasterCAM, so you don’t need to enter them each time you work with it.
This video provides a nice overview of texture mapping in Keyshot
And related, is an introduction to labels
This video provides an in depth review of the “Unroll” command
You can download the model used in this video here.
If you’re looking for a review of the Make2D command that was covered in class, here’s a video that provides a quick refresher. FYI – this video isn’t mine – it’s from Polyplane.com
If you need a refresher, here is a review of the Rhino interface.
And here is a review of the various kinds of geometry you can work with in Rhino.
If you’ve seen Part 1 of the Drinking Glasses Demo videos, then you’ve gotten a taste of what the PictureFrame command can do. This is a great tool and I use it all of the time if I need to bring in an image to use as an underlay for tracing, modeling, reverse engineering, etc, etc. Here is a more in-depth look at how it works.
The commands covered in this video are:
Trim
Split
Join
Explode
Cap
Fillet (with radius set to a value of 0)
Part 3: This Video demonstrates how to do a basic rendering with Keyshot, including how to set up the kinds of materials you may want to use for this project.
Part 2: How to measure the volume of your glass.
Commands used in this video:
Part 1: A review of the drawing and modeling techniques required to complete the drinking glass assignment.
Commands used in this video:
An introduction to several useful editing commands in Rhino.
The commands covered in this video are:
Trim
Split
Join
Explode
Cap
Fillet (with radius set to a value of 0)